Show HN: Predator vs. Boids
sankalp1999.github.ioLive Demo: https://sankalp1999.github.io/swarm-sim/swarm-simulation.htm...
Swarm Intelligence Simulation
Boids vs Predator with Evolution
Boids are artificial life forms following three simple rules:
- Alignment - Match direction with neighbors - Cohesion - Stay close to the group - Separation - Avoid collisions
The term "Boid" is short for "bird-oid object." The simulation and its underlying principles were developed by Craig W. Reynolds in 1986.
A predator hunts the swarm, forcing evolution. Boids that survive reproduce, passing on genetic traits like speed and evasion abilities. Successful boids automatically reproduce every ~15 seconds.
Key Features:
- Real-time evolution across generations - Self-attention mechanism for global awareness - Interactive predator control (arrow keys) - Emergent survival strategies
Watch as simple rules create complex, lifelike behaviors!